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Soft proofing with the new ICC for Kodak Paper

Mike KalcevicMike Kalcevic Registered Users Posts: 95 Big grins
edited April 4, 2008 in Finishing School
:scratch

What is the best way to correct for the deeper reds that I'm seeing in my proofing window. (Look at the wood cabinets) A screenshot exapmle is below. Original on the left, EZ Prints 2008.1 soft proof view on the right. (the custom proof is set up as instruced in the smugmug help tutorial)

http://MEKPhotography.smugmug.com/photos/274579582_HWDhS-X3.jpg

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    BinaryFxBinaryFx Registered Users Posts: 707 Major grins
    edited April 4, 2008
    headscratch.gif

    What is the best way to correct for the deeper reds that I'm seeing in my proofing window. (Look at the wood cabinets) A screenshot exapmle is below. Original on the left, EZ Prints 2008.1 soft proof view on the right. (the custom proof is set up as instruced in the smugmug help tutorial)

    Mike, my first thought would be "is the softproof accurate"? Would this variation be within the tolerance for variation in the photo print process?

    That being said, I would simply throw some curves at the image, to the red and blue channels. The curve adjustment layer would be set to color blend mode, rather than normal, so as not to affect luminosity.

    The curves are illustrated below (sRGB being presumed). The edited point is selected in each channel, the other two curve control points are simply "lock down" points so as not to affect other areas of the curve/image. These are global curves, they may affect other areas in addition to the red cabinets (this may or may not be a concern). One should pay attention that the roughly neutral shirt does not become more yellow, which can be subtle (using the info palette and colour samplers set to LAB readings is very helpful here).

    EDIT: One can introduce layer option blend if sliders or layer masks to isolate the edit to the darker tones (if required), in addition to the curve lock down points which should be doing the same thing. More on blend if here:

    http://members.ozemail.com.au/~binaryfx/blendif.html


    Hope this helps,

    Stephen Marsh
    http://members.ozemail.com.au/~binaryfx/
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    Mike KalcevicMike Kalcevic Registered Users Posts: 95 Big grins
    edited April 4, 2008
    BinaryFx wrote:
    Mike, my first thought would be "is the softproof accurate"? Would this variation be within the tolerance for variation in the photo print process?

    That being said, I would simply throw some curves at the image, to the red and blue channels. The curve adjustment layer would be set to color blend mode, rather than normal, so as not to affect luminosity.

    The curves are illustrated below (sRGB being presumed). The edited point is selected in each channel, the other two curve control points are simply "lock down" points so as not to affect other areas of the curve/image. These are global curves, they may affect other areas in addition to the red cabinets (this may or may not be a concern). One should pay attention that the roughly neutral shirt does not become more yellow, which can be subtle (using the info palette and colour samplers set to LAB readings is very helpful here).

    EDIT: One can introduce layer option blend if sliders or layer masks to isolate the edit to the darker tones (if required), in addition to the curve lock down points which should be doing the same thing. More on blend if here:

    http://members.ozemail.com.au/~binaryfx/blendif.html


    Hope this helps,

    Stephen Marsh
    http://members.ozemail.com.au/~binaryfx/

    Thanks Stephen! Those are exactly the tips I was looking for.

    Mike.
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