How's LR2.0 speedwise?
Nikolai
Registered Users Posts: 19,035 Major grins
Anybody with a large image inventory (100,000+/1Tb+ images on multiple HDDs) can compare LR2.0 vs LR1.x (on PC) speedwise? Also, is it possible to eliminate the dreaded "import" process?
I have tried pretty much every version before 2.0 (starting with early betas) and while I was blown away with UI bells and whistles, it was the backend that made me to stay away from it.
TIA! :thumb
I have tried pretty much every version before 2.0 (starting with early betas) and while I was blown away with UI bells and whistles, it was the backend that made me to stay away from it.
TIA! :thumb
"May the f/stop be with you!"
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Brian
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Nik: It's a database, so you have to import. There's not much reason to use it rather than ACR unless you take advantage of the database. But you must know that. So I think you are really asking whether importing is faster in 2.0 than in 1.x. N'est-ce pas?
How'z the library performance on a multitude on images, and how's the developer module performance on a large RAW file with a lot of non-destructive tweaks?
Try importing into a fresh library. It could be the old converted library causing your problems.
Also try optimizing your existing library.
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Why not just download the demo and see?
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Well, I was suggesting a test with a few, see how it goes. If it helps, then maybe set the 23k to import overnight, and then see if you can maintain any improvements, or if it's simply the number of images.
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First, importing does not mean moving your files or changing your folder structure. Importing simply means adding the file metadata to the LR database. Moving/Copying and importing are not the same, and in fact, the operations in LR call out both copying to a location (or not) and importing as separate operations in your selection.
Simply choose "Import Photos from Disk", tell it to "Import photos from their current Location". It will then add the photos to the database, but not move or change where they are on your disk. All my images are on the same external harddrive they have been for years, I have not moved them or changed folder structure. I had LR adopt my folder structure when copying from my cards. (in fact I use same HD I used under my Windows PC, now being used on my Mac, and yes it is FAT32). When you import from your cards, you can use LR to do this, in which case it will copy them from your cards and place them wherever you like on your hard drive, renaming (if desired), creating folders (as you instruct) and even applying preset workflows, as well as, of course, import the metadata into the database.
You also are not stuck with one LR Database. Changing databases to be used in LR is dirt simple, and can even be done at startup. If you suffer from performance issues, perhaps the best method is to break the images into separate LR databases, say on date or other method. Simply choose "File>Open Database and you can work on a different set of images. To understand how powerful this can be...check out this from Layers Magazine: http://www.layersmagazine.com/working-with-database-catalogs-in-lightroom.html
I don't have more than 20k photos, and never had a performance issue, but it could be different for others. Though I have never heard or seen complaint from Michael Reichmann or other pros...but that doesn't mean it isn't so.
Hi Noel
I am using LR2 on an iMac as well. I never used LR1. I also have those 'beachball' moments after moving a slider and it is frustrating. I am not importing from cards into LR, as I didn't immediately see how to change my organizational structure, so instead I import without copying from my original storage. I haven't wanted to bring my whole library in yet. What I thought I had concluded so far was that LR2 was better for batch processing sports shots, but that I would probably use ACR&PSCS3 for editing landscapes. Did so last night, and was wishing I was in LR2. I really prefer the adjustments that can be done with LR, so I may end up doing all conversions in LR2. I think many people could survive with just LR2 rather than CS3.
Now, if Adobe could resolve the 'hang time' problem, I would be extremely happy.
I guess this neither addresses your question or Nik's....
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It helped only slightly. I guess I will just have to wait for an update
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