Never wanted to see a Batman movie so badly! Great. It did popup this annoying little window, though. Something about system status, but it was really just and ad.
Hey, Rutt. That's my old new work. Poseidon is my new new work.
Thanks for the comments. That Batman movie really was pretty good.
But when are Hollywood going to get over making freaking remakes and give us some good original films
David
I wish I knew...especially like posted above they're doing it twice in one year. This movie is nothing like the TV movie, though. Big budget, big FX, it'll be worth the :lurk
They just posted the ShoWest reel for Poseidon, which was originally intended for exhibitors at a convention. It's 4 1/2 minutes long, and you can view it here.
This page has the original teaser (trailer 2), trailer (trailer 3a) and ShoWest piece all linked, all in regular, high def and download for iPod, if you're interested!
Saw your trailer for Poseidon in the theater the other night waiting for V for Vandetta (somehow I was bored during this movie) to start. It looks great on the computer, but way better on the big screen.
Saw your trailer for Poseidon in the theater the other night waiting for V for Vandetta (somehow I was bored during this movie) to start. It looks great on the computer, but way better on the big screen.
so how do you put together trailers? do the studios just give you gobs of film to go over and some voice-overs and you work your magic?
It varies. Some projects you get nothing, and have to make a graphic or special-shoot teaser. Others you get ALL the dailies, and have to cut from that. Some you'll get sections of the feature and have to work with that, and occasionally you actually get an entire feature to work from.
They don't give us any voice overs, although the studio will approves scripts. Then we record a narrator, or make graphics and cut SFX and music along with the picture. I have been on this project for over a year already, working on various incarnations of marketing for it.
I have done video editing since 1" BW Reel to Reel in the '60s, and then 3/4" Umatic and live mixing in the 80s and converted over to S-VHS Industrial later. I graduated to DV-Mini 3-chip and NLE in the 90s and beyond.
You might want to share just how long it takes to mix one of these leaders/trailers. Most folks have no clue.
You might want to share just how long it takes to mix one of these leaders/trailers. Most folks have no clue.
Again, excellent job!
Thanks,
ziggy53
I put together a PSA style piece that was three minutes long. Altogether,
I think we shot maybe 5 our 6 HOURS of video and spent a solid day in
post (mind you the quality is nothing near what David does--not even in
the same league--we might have been across the country compared to
what he does). The footage was shot ENG with very little extra anything.
I don't remember the exact amount of effort but let me tell you, it was a
lot. From pre-production planning to finding interview candidates to gosh
knows what else. It was the most rewarding thing I've done at work (can
you guess I don't do this for a living yet?).
Anyway, that and a short stint as a SailTrack dude for ACTV are my only
clues as to the effort required for this work.
Ian
Moderator Journeys/Sports/Big Picture :: Need some help with dgrin?
Ziggy, the answer's actually not going to sound all that impressive...although the process is. Mixing a trailer is one of my favorite parts of my job. The mix itself usually takes 1 full day, sometimes two. What you don't see reflected in those numbers is all the work that goes into the trailer before that point. Concept, scripts, presentation, finding music, SFX, narrator, designing graphics, cutting picture, dialog, SFX, MX, prepping for finish, making music cue sheets for publishing rights, cutting more SFX tracks, etc., etc.
I usually cut with 20-60 tracks in offline. The sound editor will add another couple hundred, and the room we mix in is a full-sized movie theatre, just without the rows of seats, a ginormous mixing console, and the best sound I've ever experienced in a theatre.
Ziggy, the answer's actually not going to sound all that impressive...although the process is. Mixing a trailer is one of my favorite parts of my job. The mix itself usually takes 1 full day, sometimes two. What you don't see reflected in those numbers is all the work that goes into the trailer before that point. Concept, scripts, presentation, finding music, SFX, narrator, designing graphics, cutting picture, dialog, SFX, MX, prepping for finish, making music cue sheets for publishing rights, cutting more SFX tracks, etc., etc.
I usually cut with 20-60 tracks in offline. The sound editor will add another couple hundred, and the room we mix in is a full-sized movie theatre, just without the rows of seats, a ginormous mixing console, and the best sound I've ever experienced in a theatre.
Creator of Dgrin's "Last Photographer Standing" contest
"Failure is feedback. And feedback is the breakfast of champions." - fortune cookie
Ziggy, the answer's actually not going to sound all that impressive...although the process is. Mixing a trailer is one of my favorite parts of my job. The mix itself usually takes 1 full day, sometimes two. What you don't see reflected in those numbers is all the work that goes into the trailer before that point. Concept, scripts, presentation, finding music, SFX, narrator, designing graphics, cutting picture, dialog, SFX, MX, prepping for finish, making music cue sheets for publishing rights, cutting more SFX tracks, etc., etc.
I usually cut with 20-60 tracks in offline. The sound editor will add another couple hundred, and the room we mix in is a full-sized movie theatre, just without the rows of seats, a ginormous mixing console, and the best sound I've ever experienced in a theatre.
David,
I am so envious! I dream of such things. Of course, dealing with the creative types that you must, you are probably severely underpaid.:):
Comments
Hey, Rutt. That's my old new work. Poseidon is my new new work.
Thanks for the comments. That Batman movie really was pretty good.
Dgrin FAQ | Me | Workshops
Yes, why on earth they would have two so close together is beyond me.
Dgrin FAQ | Me | Workshops
I wish I knew...especially like posted above they're doing it twice in one year. This movie is nothing like the TV movie, though. Big budget, big FX, it'll be worth the :lurk
Dgrin FAQ | Me | Workshops
SmugMug API Developer
My Photos
For those who are nostalgic, here's a link to the original trailer.
Dgrin FAQ | Me | Workshops
lo rez
med rez
hi rez
Dgrin FAQ | Me | Workshops
cool
"Failure is feedback. And feedback is the breakfast of champions." - fortune cookie
Thanks. It got 5 hamburgers on JoBlo.
Dgrin FAQ | Me | Workshops
Moderator of: Location, Location, Location , Mind Your Own Business & Other Cool Shots
This page has the original teaser (trailer 2), trailer (trailer 3a) and ShoWest piece all linked, all in regular, high def and download for iPod, if you're interested!
Dgrin FAQ | Me | Workshops
www.zxstudios.com
http://creativedragonstudios.smugmug.com
Thanks!
Dgrin FAQ | Me | Workshops
ditto here (though I wasn't bored during "V"). The other folks in the audience looked at me strangely when was cheering for a trailer ("Yay David!")
my words, my "pro"pictures, my "fun" pictures, my videos.
whats it rated David? i wanna see it
smugmug: www.StandOutphoto.smugmug.com
Thanks!
I liked V a lot, but there's an awful lot to hate in it, if you wanted to hate that movie, it would be very easy.
DB: not sure of the rating, prolly PG-13. Don't think it's been rated yet.
Dgrin FAQ | Me | Workshops
sweet, thanks
so how do you put together trailers? do the studios just give you gobs of film to go over and some voice-overs and you work your magic?
smugmug: www.StandOutphoto.smugmug.com
It varies. Some projects you get nothing, and have to make a graphic or special-shoot teaser. Others you get ALL the dailies, and have to cut from that. Some you'll get sections of the feature and have to work with that, and occasionally you actually get an entire feature to work from.
They don't give us any voice overs, although the studio will approves scripts. Then we record a narrator, or make graphics and cut SFX and music along with the picture. I have been on this project for over a year already, working on various incarnations of marketing for it.
Dgrin FAQ | Me | Workshops
They have my 4:30 version of the Poseidon piece up on Apple in Spanish, Italian and German. Dubbed.
Here.
Dgrin FAQ | Me | Workshops
ShhhhH! I have that on Tivo :pissed
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I would like to see the making of Poseidon, too see how much is CG vs a real set.
Awesome work!
I have done video editing since 1" BW Reel to Reel in the '60s, and then 3/4" Umatic and live mixing in the 80s and converted over to S-VHS Industrial later. I graduated to DV-Mini 3-chip and NLE in the 90s and beyond.
You might want to share just how long it takes to mix one of these leaders/trailers. Most folks have no clue.
Again, excellent job!
Thanks,
ziggy53
Moderator of the Cameras and Accessories forums
I put together a PSA style piece that was three minutes long. Altogether,
I think we shot maybe 5 our 6 HOURS of video and spent a solid day in
post (mind you the quality is nothing near what David does--not even in
the same league--we might have been across the country compared to
what he does). The footage was shot ENG with very little extra anything.
I don't remember the exact amount of effort but let me tell you, it was a
lot. From pre-production planning to finding interview candidates to gosh
knows what else. It was the most rewarding thing I've done at work (can
you guess I don't do this for a living yet?).
Anyway, that and a short stint as a SailTrack dude for ACTV are my only
clues as to the effort required for this work.
Ian
Ziggy, the answer's actually not going to sound all that impressive...although the process is. Mixing a trailer is one of my favorite parts of my job. The mix itself usually takes 1 full day, sometimes two. What you don't see reflected in those numbers is all the work that goes into the trailer before that point. Concept, scripts, presentation, finding music, SFX, narrator, designing graphics, cutting picture, dialog, SFX, MX, prepping for finish, making music cue sheets for publishing rights, cutting more SFX tracks, etc., etc.
I usually cut with 20-60 tracks in offline. The sound editor will add another couple hundred, and the room we mix in is a full-sized movie theatre, just without the rows of seats, a ginormous mixing console, and the best sound I've ever experienced in a theatre.
Dgrin FAQ | Me | Workshops
"Failure is feedback. And feedback is the breakfast of champions." - fortune cookie
David,
I am so envious! I dream of such things. Of course, dealing with the creative types that you must, you are probably severely underpaid.:):
Wow!
ziggy53
Moderator of the Cameras and Accessories forums