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Rutt's First Law of Dgrin
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Rutt's First Law of Dgrin
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BinaryFx
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707
Major grins
February 15, 2010
edited February 15, 2010
And one more common target/test image crop!
Stephen Marsh
http://members.ozemail.com.au/~binaryfx/
http://prepression.blogspot.com/
pdi-srgb.jpg
0B
http://binaryfx.customer.netspace.net.au/
http://members.ozemail.com.au/~binaryfx/
http://prepression.blogspot.com/
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Seefutlung
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2,781
Major grins
February 15, 2010
edited February 15, 2010
B&W seems a lot easier ...
My snaps can be found here:
Unsharp at any Speed
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rutt
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6,511
Major grins
February 16, 2010
edited February 16, 2010
Seefutlung
wrote:
B&W seems a lot easier ...
That's the point of my First Law. But really, it's not so hard. 90% of the time flesh is too magenta which you know because LAB measures A>B. See
this thread
to learn a simple PS way to fix.
If not now, when?
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Stephen Marsh
http://members.ozemail.com.au/~binaryfx/
http://prepression.blogspot.com/
http://members.ozemail.com.au/~binaryfx/
http://prepression.blogspot.com/
Unsharp at any Speed
That's the point of my First Law. But really, it's not so hard. 90% of the time flesh is too magenta which you know because LAB measures A>B. See this thread to learn a simple PS way to fix.