Skin tones adjustment in Lightroom
BobT
Registered Users Posts: 44 Big grins
SmugMug has a great article on skin tones at http://www.smugmug.com/help/skin-tone . It talks about maintaining a balance between yellow and magenta and shows how this is done in PS. Unfortunately I have Lightroom only. LR has sliders for yellow and magenta but they are relative not absolute. In other words, they don't tell you what the starting balance was. There is no eye-dropper as in PS. There is an eye-dropper for the auto WB but it tells you only the RGB mix. Does anyone know how one can use the SmugMug skin tone technique in LR?
0
Comments
Otherwise, cyan is the opposite of red, yellow is the opposite of blue, and magenta is the opposite of green. Yellow >Magenta, means that blue < green, and red should be greater than either.
Andrew posted some faces with the LR color values in the image as well. Maybe he will post the link again.
Moderator of the Technique Forum and Finishing School on Dgrin
Its actually easier (and makes a lot more sense) to use LR’s Percentage read out than some color space that has no relationship to the data you are working with. The ratio’s, while rough (like the old CMYK ratio’s) are easier with one less value to deal with:
http://digitaldog.net/files/LR_Skintone_Ratio.jpg
And yes, there is an eyedropper in that as you move the cursor over the image, the readout updates as seen above.
Author "Color Management for Photographers"
http://www.digitaldog.net/
Hope you get this message. Thanks
Temp and Tint are for affecting white balance and only show here because they are towards the top of the dialog near the RGB values. You can use HLS for example.
Author "Color Management for Photographers"
http://www.digitaldog.net/
I found that my skin tones were a lot closer to where I needed them to be once I did that. (The "Camera" calibration was close on skin but off on other colors. The "Adobe Standard" was off on skin and everything else.)
To my seriously un-color educated eye there is too much magenta in her right cheek and along the edge of her chin. Take this as a chance to point out how clueless I am about color or how uncalibrated my monitor is:D
http://www.danalphotos.com
http://www.pluralsight.com
http://twitter.com/d114
For example, I have read perfect skin tone is R larger than G is larger than B. G being the midpoint of R and B. I got this Part down. However the percentage amounts I have are way off. If R is supposed to be around 70% to 80%, I am getting mine around 55%.
I have played around with Temperature, Tint, Saturation, etc, but cant seem to get the Reds as high as perfect skin tone. I was hoping once I got the reds up to where they should be, I could adjust the others to fall in line, but I cant even get close.
I know I am learning, and maybe much has to do with the image and how it was taken. If someone could help me with a basic work flow of which controls to adjust to bring each colors in that would be much appreciated.
What I have done this far is take a reading from the forehead, and adjust Tint so its mid way between red and blue. Then I adjusted the Temp so that Blue is 20% less than Red. This yielded good results as far as my monitor is concerned, but like I stated above, the percentages were very low, red was around 55%. The skin looked ok in color but seemed sort of pale.
Anyone have advice for a novice on all fronts to get me on my way?
You have the display calibrated and profiled (and if so, correctly)?
Author "Color Management for Photographers"
http://www.digitaldog.net/
I just love that!
Anthony.
How? The RGB numbers are dependent on what color space you are working with-- a value of 147 blue can refer to a variety of different blues, depending on if you are in sRGB, Adobe, ProPhoto, etc. Not to mention 8-bit vs. 16 bit (or 32 bit, now that LR can handle those types of images: quick what color does R=1456547991, G=2950032172 B=2235651010 correspond to for a 32 bit HDR? Yeah, me neither. Percentages start making a lot more sense when faced with the above).
I'd start by re-calibrating your monitor so that you know that it is up to date and as accurate as you can make it. Monitors do need recalibrating from time to time, so now's a good time to start.
So to get back to my original question, using sRGB, if my sRGB values for my skin are all low, what controls can I use to raise them.
Keep in mind I just learning this subject, I am a noob.
In Lightroom I'd use the targeted adjustment tool in the HSL panel in combination with the eyedropper tool to check percentages. Sometimes just dropping the orange saturation by 10-20 points can do miracles for skin tones.
Grab some images in LR you've output that has known, good skintone values and just move over them as I described months back and teach yourself what looks good. Or easier, calibrate the display properly* and when the sliders make the skin look good, that's what you should get (the role of color management <g>).
*http://www.luminous-landscape.com/tutorials/why_are_my_prints_too_dark.shtml
As Mark has said, the HSL tool NOT Tint/Temp is the tool to be examining to adjust this kind of color.
Author "Color Management for Photographers"
http://www.digitaldog.net/
While you really can use gamma targets alone to get fairly close to correct monitor setup, and then fine tune with the monitor/print targets, the real value is in the knowledge that the human eye/brain system is rather poor at absolute color evaluation, but extremely good at "comparative" color evaluation.
Just choose a portion of relevant skin from the proven and tested calibration target file, and overlay that on the portion of "your" image that you want to evaluate. You'll know quickly if you're close to an acceptable coloration value.
Another valuable skill is to color sample the highlights and shadows of the skin tones on the calibration image files, noting the relationships between the R, G and B values. Check these on several trusted images, and you'll be able to understand what the numerical color relationships "should be" for your images (and similar skin tones and types of skin).
Moderator of the Cameras and Accessories forums
What I am asking is when I am taking a color reading and seeing what the percentages of RGB are present, what controls in Lightroom do I move to bring the percentages up. Is it saturation alone, do others effect it, ect..
Thanks.
I'd start with HSL controls.
Author "Color Management for Photographers"
http://www.digitaldog.net/
Im not a professional by any means, but i do like things to be as good as I can get them, if I am able to do so.
Short answer, no. You only need to build a DNG profile for Daylight, Tungsten (or a Daylight+Tungsten) and after than, profiles captured under odd illuminant (Fluorescent, Metal Halide etc). The one Daylight profile will do the job for all captures under that kind of lighting, you'll still need to (you'll still want to) adjust the other sliders to produce a color appearance you desire. From there you might copy and paste the settings onto other similar images. But a DNG profile itself is only part of the rendering process.
Author "Color Management for Photographers"
http://www.digitaldog.net/
So my question in this, all the default profiles (Adobe Standard, Camera Neutral, ect), these all seem to be white balance "independent", so why would I need to create custom profiles for different lighting?
Cant I just create a awesome profile for my camera and call it "One that Is Actually Good" and have it not dependent on white balance or lighting?
You should only need a DNG profile per vastly different illuminant such as Daylight versus Fluorescent or Fluorescent versus Metal halide etc.
Author "Color Management for Photographers"
http://www.digitaldog.net/