What processing?

SimpsonBrothersSimpsonBrothers Registered Users Posts: 1,079 Major grins
edited April 21, 2010 in Technique
I love this shot and was wondering if you could guess what processing was done to it?

32882.jpg

Comments

  • dlplumerdlplumer Registered Users Posts: 8,081 Major grins
    edited April 15, 2010
    I love it too, and am also curious. It has that renaissance look which I have been looking for for some time now.
  • pathfinderpathfinder Super Moderators Posts: 14,703 moderator
    edited April 15, 2010
    Not sure I know either, but I see a bit of warmth, soft light, a bit of grunge or noise, and decreased contrast or shadow/highlight alteration.

    Start with a large light source or a window, warm the highlights a touch, some noise, deal with the contrast ratio with Topaz adjust, shadow/highlight or something.
    Pathfinder - www.pathfinder.smugmug.com

    Moderator of the Technique Forum and Finishing School on Dgrin
  • MnemosyneMnemosyne Registered Users Posts: 251 Major grins
    edited April 19, 2010
    2 things I see.

    1. It looks like two light sources. One above, and one fill. Unless I'm reading the shadows under the nose and on the wall incorrectly.

    2. And then there is a weird effect going on in the hair, almost as if there is no detail left, like it's been blurred or sharpened out of existence, or something.
    Audentes fortuna iuvat
  • adbsgicomadbsgicom Registered Users Posts: 3,615 Major grins
    edited April 19, 2010
    Caveat: I've never even tried something like this, but just had some fun with Topaz Adjust 4 and Portraiture
    Took this photo (horrible starting place), clearly the lighting and starting place was much better, but I think part of the key is the warming filter overkill and using Topaz to push the highlights' contrast to the rest of the image:

    842095665_9SFZH-L.jpg
    Ran Adjust4 Spicify with brightness down, a bit of hue adjust and dinked around with the auto exposure levels a bit, saved and ended up rerunning it again and got really textured effect. THen ran portraiture on that into a new level at really high smoothing (everything maxed out). Ran same portaiture on the original for getting the hair very smooth as well. Put in a warming filter cranked to 80% then 10% soft light on top.

    So layers:
    1. base
    2. 2x Spicify normal 55%
    3. 1x portraiture on spicify layer 50%
    4. 1x portraiture on base using a mask. Hair 100%, face 40%
    5. Warming Filter (85) at 77%
    6. Copy of base at 10% softlight
    Did a bit of screening on the eyes on the 3rd layer.
    Ended up with
    842095620_W49XX-M.jpg

    Edit: Looking a second time, I didn't get the final highlights right, but playing w/ the softlight layer and pushing more of the topaz layers in brings that up some.
    Also 'de-hobbited' the arms...
    844178916_DnWCJ-L.jpg

    Perhaps that helps someone more skilled with Topaz than I to see where to take this.
    - Andrew

    Who is wise? He who learns from everyone.
    My SmugMug Site
  • ZerodogZerodog Registered Users Posts: 1,480 Major grins
    edited April 21, 2010
    She now has hobbit arms!
  • adbsgicomadbsgicom Registered Users Posts: 3,615 Major grins
    edited April 21, 2010
    Yeah, probably needed to mask off some of the grit there. The whole image isn't worth anything with that processing, so I'm not too tempted to go back through. It was more of an exercise in getting somewhere in the neighborhood of the original's processing.
    - Andrew

    Who is wise? He who learns from everyone.
    My SmugMug Site
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