Help Replacing Background Content
LeeHowell
Registered Users Posts: 99 Big grins
I'm entering this image a print competition and it's going to be 16x20...I'm trying to remove the white space between the lizard and the leaf, based on the recommendation of a few friends.
I've tried a fill layer and adding noise, I've tried taking the edge of the leaf and extending it down...For some reason though, I just can't get this to look natural! Any ideas on the best way to take that out?? Guess the new content-aware fill in CS5 would come in handy here.
Making the selection using quick mask mode isn't a problem - Just trying to find a way to blend the tones and fill the space, while keeping it photo-realistic.
I've tried a fill layer and adding noise, I've tried taking the edge of the leaf and extending it down...For some reason though, I just can't get this to look natural! Any ideas on the best way to take that out?? Guess the new content-aware fill in CS5 would come in handy here.
Making the selection using quick mask mode isn't a problem - Just trying to find a way to blend the tones and fill the space, while keeping it photo-realistic.
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Hopefully it's not too obvious...Took some time and a few layers - And then a few more :-P
If anyone needs help doing something similar, let me know and I can try to help....Or if someone sees an obvious flaw and recommend a better way of doing it, feel free to share.
EDIT to add...I see a little spot in the upper left=hand side that could use a bit of cloning...
If anyone's interested - Essentially, this was done by a masked fill layer, with gaussian blur...Duplicated it a a few times - Touched up the mask and added a layer of noise - Then did a little patch tool work and cloning set to darken/lighten to blend any rough areas
You may have a just a bit too much green along in the shadowed area along the critters back though. Your mask may need editing just slightly.
Moderator of the Technique Forum and Finishing School on Dgrin
Good point - I'll have to take care of that! I've found that fit-to-screen view at 33% vs viewing actual pixels when I resize to 900 pixels wide for preview purposes really shows a lot more flaws/details.