PS/CS shadow/highlight adjustment
rutt
Registered Users Posts: 6,511 Major grins
This was shot jpeg, might have worked out better raw, but that wasn't how it happened. Well, I saw potential there, even if it is very dark.
PS/CS has a new feature image->adjustments->shadow/highlight which I've played with a little. Thought I'd give it a try here. I just used the defaults and I got this:
It sure did recover a lot of detail in the shadows but it lost the beautiful black. So, I made a trip into LAB (so to speak) curves to make the black more neutral:
Now how about some sharpening. In my experience with pictures of this particular dog, it's very easy to make her fur look wet or fuzzy or just wrong. It's important to find the right channel to sharpen (where the detail is) and it's important to employ the right sharpening technique.
I ened up using Dan Margulis' trick of oversharpening and then blending in two separate layers, one for darken and one for lighten. The opacity of the lighten layer can be low. The result is nice sharpening without too much white halo effect. I think the white halos are what causes the wet look.
(I also took the opportunity to use the sharpening tool on her eyes and especially on the drool.)
Along the way to this version, I noticed that the red channel was a pretty nice B&W image. I also used the DM 2 layer sharpeing trick on it:
So, I don't think I really understand the highlight/shadow thing yet, but it seems like it has its uses. Seems like it needs to be followed up with some more classical techniques to nail it.
PS/CS has a new feature image->adjustments->shadow/highlight which I've played with a little. Thought I'd give it a try here. I just used the defaults and I got this:
It sure did recover a lot of detail in the shadows but it lost the beautiful black. So, I made a trip into LAB (so to speak) curves to make the black more neutral:
Now how about some sharpening. In my experience with pictures of this particular dog, it's very easy to make her fur look wet or fuzzy or just wrong. It's important to find the right channel to sharpen (where the detail is) and it's important to employ the right sharpening technique.
I ened up using Dan Margulis' trick of oversharpening and then blending in two separate layers, one for darken and one for lighten. The opacity of the lighten layer can be low. The result is nice sharpening without too much white halo effect. I think the white halos are what causes the wet look.
(I also took the opportunity to use the sharpening tool on her eyes and especially on the drool.)
Along the way to this version, I noticed that the red channel was a pretty nice B&W image. I also used the DM 2 layer sharpeing trick on it:
So, I don't think I really understand the highlight/shadow thing yet, but it seems like it has its uses. Seems like it needs to be followed up with some more classical techniques to nail it.
If not now, when?
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Comments
I had limited success with this tool until I read Artie Morris's Digital pdf file. Here are the default settings he suggest:
Make sure the black and white clip boxes are set to 0.
Shadow amount 10-15
Shadow Tonal 25
Shadow Radius 30
Highlight amount 1
Highlight Tonal 12-15
Highlight Radius 30
You can use the save as default button to make these values the default.
http://www.birdsasart.com/
I was reading the Sept 2004 issue of PhotoShop User and found a set of recommendations for the settings by Deke McClelland - a know PS guru. On page 49 of the Sept 2004 issue he gives the following settings.
Click on Image - Adjustments - Shadow/Highlight With an image open click on Show More Options
He gives his defaults as
Shadows
Amount 25% this can be changed as needed by the image
Tonal width 70%
Radius 50 pcx
Highlights
Amount 25%
Tonal width 70%
Radius 50 pcx
Adjustments
Color Correction +10
Midtone Contrast 0
Black clip 0.01%
White clip 0.01%
Then click on SAVE AS DEFAULTS
I find these settings much more useful than the standard Adobe defaults, and find that I like the Shadow/Highlight tool quite a bit and find it very useful when the lighting is behind the subject for some reason. Give it a try and let me know your opinion about these alternative settings. And Kudos to Deke McClelland - Guru of Total Training for PSCS.
Moderator of the Technique Forum and Finishing School on Dgrin
The thing is great. But what is it doing, really? Does anyone know? I understand what USM does, for example, or curves. But how does it work. The engineers among us want to know.
Moderator of the Technique Forum and Finishing School on Dgrin
I'll try your settings. I've tended to avoid using the thing because I've found it to be so difficult to make work well.
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