Fixing flat looking faces
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Here is another trick from Dan Margulis. This one is very different from the CMYK contract enhancement + cast removal usuallly associated from Dan.
Here is a portrait that came out underexposed and missing depth in the face:
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and here it is after photoshop postprocessing:
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Here is what I did.
Here is a portrait that came out underexposed and missing depth in the face:
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and here it is after photoshop postprocessing:
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Here is what I did.
- Start in RGB
- Make a duplicate layer
- Apply image, green channel to RGB composite of duplicate layer, resulting in a black and white image.
- Change blending option of duplicate layer to Luminosity.
- Flatten image
- Move to LAB
- Curves, steepen A+B channels, move light endpoint of the L curve a touch toward darkness.
- Sharpen the L channel.
- Back to RGB, Done!
If not now, when?
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