Panning shot blues
I'm really disappointed with my panning shots from a race a couple weeks back. I've got tons of shots where part of the car is nice and sharp, but other parts of the car are a blurry mess. Here are some examples:
Notice in both shots the front of the car looks pretty good but the rear of the car is a mess.
It's got to have something to do with angles and motion relative to the camera, but I'm not fully understanding what is going on. I guess the more important question is, how do I keep this from happening?
Notice in both shots the front of the car looks pretty good but the rear of the car is a mess.
It's got to have something to do with angles and motion relative to the camera, but I'm not fully understanding what is going on. I guess the more important question is, how do I keep this from happening?
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DOF should be pretty big. #1 was 200mm @ 1/125 & f/22, #2 was 85mm @ 1/125 & f/18. I wasn't very close to either car.
Just my $0.02's worth...
Just saw this reply after I posted my previous comment. I'm stumped on this--very weird! Were the cars sliding or drifting? Maybe it's something with the AF servo??
Here the whole car looks pretty good.
What I'm thinking maybe in regards to that, is that the car in shot 2 is moving uphill and coming towards him slightly. That's adding 2 more axes of movement, so during the time the shutter was open, the front and back of the car could have different changes in distance relative to the camera.
I don't know if that's the real reason, but it seems like it could be.
I think this is the answer but I'm just having a hard time believing that there could be that much difference in only a fraction of a second.
Also I should note, this is the first time I've ever shot with a VR lens. All of these shots were with a Nikon 70-200 f/2.8G AF-S VR-II. The VR was on and in "Normal" mode.
Ah, you're holding out on us! Was this on a tripod too? Not sure about Nikon, but Canon VR (IS) does some very odd things when panning and/or on a tripod. If this is the first time you've seen this phenomenon, try again with VR off and see what you get.
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Nope. Handheld.
Here's another example. The car looks awful, but if you look close the driver's helmet looks pretty good and you can see details on the drink and radio cables!
70mm @ 1/125 & f/13
Possibly in the first shot. The others the cars are accelerating.
I am truly stumped...
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This is better than anything I have come up with...
Go back and shoot at F4, as far away as you are that will give you plenty of depth of field to cover the car.
Make sure you follow through with the shutter.
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I'm sure there would be some vibrations that 1/125 would not freeze, but I don't think they would account for the amount of blur in these shots.
Shooting wide open at a high shutter speed can sometimes result in shots that look like a car parked on the track. The shutter speed is fast enough that there is little to no motion blur in the background as you pan with the car. However, there are times you can shoot wide open and still see that the car is in motion. Here the slight lean in the car, the tilt of the driver's helmet and the distortion in the tires are all visual clues that the car is going through a high speed left hand corner:
200mm @ 1/1600 & f/2.8
There will be a speed and f-stop that will freeze the car and let the background blur both from panning motion (assuming good techique) and from depth of field and your photos will be much sharper than they are when using those tiny f stops. On a bright sunny day an ND filter might be a big help to allow you to use a larger f-stop.
If you want motion in the car you will have to live with some blurriness of the car.
I think you will find that professionals who shoot motor sports are wide open or close to it....around f4...certainly not at F22....maybe for an occasional super blurry panning shot but not on a regular basis.
Shots at F22 will be a little blurry no matter what because of lens limitations.
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I believe this is the most accurate description of what is happening. Unless you are absolutely parallel to the car as it is moving past you, you're not going to get the entire car in focus/sharp as you pan with it. When it's coming at you at an angle - the front and back parts of the car are moving at two different speeds in relation to your camera - you can only pan on one "section" of the car - the other part you may get some motion blur like you are seeing.
I used to shoot a lot of local track stuff and races a few years ago. Here are a few examples from the 2006 ALMS race at Miller Motorsports Park in Utah. In these examples, there are a few of just part of the car in focus like your images, then a few where I was able to be parallel to it's direction of travel and got the entire car in focus.
Panning with the car coming from an angle:
Panning with the car parallel to the camera:
I'm no expert on this, so take my opinion with a grain of salt....
A very, very good idea. I'll be putting that to use next time I'm shooting motor sports!
I think you're right. It's surprising that there would be enough difference in the relative motion over that brief a time, but I guess there is.
Gorgeous shots by the way!
I kept thinking vertical motion as well, but checkout the blur in the LEDs on the side of the car. Each one of the three "lights" is a small triangle shaped cluster of plain, round LEDs. That looks like good old faction horizontal motion blur... at least to my eyes
I had a little doodle on a notepad here, was was trying to see if it could be the relative motion difference and how to put it in to some equation. Empirical data looks convincing, though....
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OHH, like the way you thinkl.
Wish I had a good static shot of the side of that car. I'll dig and see what I can find.
Edit: I'm such an idiot. I did have another shot of that car:
95mm @ 1/250 & f/10