Very cool! Love the concept and setup.
If I am being honest would probably like it more without the flare on the shoulder....looks just a bit washed out to me on this monitor (which admitedly is crap so could be wrong )
Great pose, wardrobe and concept I agree with Zoomer on the shoulder flare and I'd like to see her obstructing just a little more of the strobe behind her. Again, great concept.
Very cool! Love the concept and setup.
If I am being honest would probably like it more without the flare on the shoulder....looks just a bit washed out to me on this monitor (which admitedly is crap so could be wrong )
That's likely the effect. The image is desaturated a bit deliberatly.
Great pose, wardrobe and concept I agree with Zoomer on the shoulder flare and I'd like to see her obstructing just a little more of the strobe behind her. Again, great concept.
I have some like that too. I had the power strong enough on the back light it "eats" into the subject. I wanted her torso clearly defined so I didn't use those.
wowza. haha. I just wanted to make sure that i wasn't totally crazy.
What was the workflow? her eyes look super sharp!
The image was extremely sharp SOOC - the upload just doesn't show it due to compression.
1. Import into LR
2. White balance
3. Apply effect - mostly desaturation, exposure adjustments, white balance tweak, etc 4. Edit in CS5
5. Skin fixes
6. Remove light stand
7. Liquify
8. Skin softening - very light (using Imagenomic Portraiture v2)
9. Eye enhancement layer using history brush on multiply (darken ring and lashes) and screen (enhance highlight of iris)
10. USM layer (light on entire image, another light one on eyes)
11. Light high pass layer, painted in only on certain part of eyes
12. Dodge/burn on entire image
13. Slight blur to glass in goggles
14. Convert to 8 bit TIF 15. Export jpgs from LR
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Natural selection is responsible for every living thing that exists.
D3s, D500, D5300, and way more glass than the wife knows about.
Correct.
Post was rather light...adjustments in LR and finishing touches in PS.
ModelMayhem · Flickr· ∞500px
If I am being honest would probably like it more without the flare on the shoulder....looks just a bit washed out to me on this monitor (which admitedly is crap so could be wrong )
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what kind of goggles are those?
would you mind sharing the exif?
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That's likely the effect. The image is desaturated a bit deliberatly.
Goggles are from a Halloween store. Have some fierce images with her wearing the goggles too. Not ready for publishing just yet.
I have some like that too. I had the power strong enough on the back light it "eats" into the subject. I wanted her torso clearly defined so I didn't use those.
ModelMayhem · Flickr· ∞500px
Looks pretty steampunk-ish. I love it.
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Bravo!
Here is the SOOC (pardon the horrible upload/attachment compression)
ModelMayhem · Flickr· ∞500px
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I do believe that is what I said.
ModelMayhem · Flickr· ∞500px
Natural selection is responsible for every living thing that exists.
D3s, D500, D5300, and way more glass than the wife knows about.
What was the workflow? her eyes look super sharp!
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The image was extremely sharp SOOC - the upload just doesn't show it due to compression.
1. Import into LR
2. White balance
3. Apply effect - mostly desaturation, exposure adjustments, white balance tweak, etc
4. Edit in CS5
5. Skin fixes
6. Remove light stand
7. Liquify
8. Skin softening - very light (using Imagenomic Portraiture v2)
9. Eye enhancement layer using history brush on multiply (darken ring and lashes) and screen (enhance highlight of iris)
10. USM layer (light on entire image, another light one on eyes)
11. Light high pass layer, painted in only on certain part of eyes
12. Dodge/burn on entire image
13. Slight blur to glass in goggles
14. Convert to 8 bit TIF
15. Export jpgs from LR
ModelMayhem · Flickr· ∞500px
What was the liquify for?
sorry about all the questions, ya know how this goes - learn from the best..
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Look at her torso. Just tightened it up a bit...I never abuse liquify.
ModelMayhem · Flickr· ∞500px
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ModelMayhem · Flickr· ∞500px