Are you restoring? Painting or cloning with the white colour into the rust in lighten or perhaps lighter colour blend mode may be a start point, before extra touch up in normal mode.
Are you restoring? Painting or cloning with the white colour into the rust in lighten or perhaps lighter colour blend mode may be a start point, before extra touch up in normal mode.
Do you with to grunge this image up?
What are you trying to do?
Stephen Marsh
I am not sure exactly. I know want the chrome and the rust to stand out/pop.
There are many ways to add detail and rust, and I suppose each
of us has our own technique.
But, you asked about the use of a plug-in, so I'll comment on the
use of NIK's Color Efex Pro for this.
Below is the image out-of-camera with no adjustments. There's
rust, but not eye-popping rust.
Below is the image after normal adjustments in PS for levels plus using
NIK's "Detail Extractor" pre-set with some adjustments that I've added.
I can go stronger than this for the rust color, but I don't like excess.
I don't like that look, though, because it pops the rust and aged look, but it
makes the whole image too sharp. Too much, in my opinion.
So, below, I've added an Unsharp Mask at 200% and then used a Layer
Mask to expose just the front automobile with the rest of the scene
pre-NIK treatment. This, to me, features just the front car.
If you are going to go for this type of effect, and your subject is out in the
open or surrounded by trees and vegetation, you really have to use a Layer
Mask. Anything you do to increase sharpness, saturation, or detail to the
vehicle does the same to the vegetation. That can be distracting because
the entire image is too crispy looking. Make the background look normal,
treat the vehicle in a new layer, and use a Layer Mask so only the extra
treatment shows on the vehicle.
I don't use anything special other than Canon's own Digital Photo Professional (free) which comes with their cameras. I raise the saturation and contrast to extremes, play with the curves interface (making shapes like W's or M's), alter the exposure control and then finish up with any adjustments with light and shadows controls. One can always do more, like add grain or play with hues, etc., but cooking an image doesn't need to be complicated nor does one need extra software. If you don't have DPP or the Nikon equivalent, then any basic photo software should be able to do the same thing.
Here's a before and after I just whipped up using a similar method…
My Smugmug
"You miss 100% of the shots you don't take" - Wayne Gretzky
What is it about rust that so engages every one, myself included??
I tend to use Topaz Adjust on a selection of appropriate rust, with the medium detail setting. I can then blend this layer back into the original image, either as a luminosity blend or a Normal blend, or even a multiply blend.
One can also use Unsharp Mask and appropriate curves and saturation to punch up rusts visually.
You may end up with something kind of like this
Sometimes it helps to shoot the image as an HDR to start with so that you have an excess of tonalities to work with, like this
One can also take the image from RGB color space into the LAB color space, and steepen the a and b curves, expanding the range of tones.
I think the OP's image was shot in pretty flat light, and the surrounding vegetation is not helping.
Sometime the light is more cooperative, and the background is a bit more acceptable too
There is no single recipe that I use for rust. I just try to find where the color and contrasts are, and enhance them, either with PS or with Plug ins, or both, until I find something I like.
Comments
RadiantPics
[IMG]http://www.dgrin.com/<a href=http://postimg.org/image/6grwlw36x/ target=_blank>[/img]
RadiantPics
Are you restoring? Painting or cloning with the white colour into the rust in lighten or perhaps lighter colour blend mode may be a start point, before extra touch up in normal mode.
Do you with to grunge this image up?
What are you trying to do?
Stephen Marsh
http://members.ozemail.com.au/~binaryfx/
http://prepression.blogspot.com/
I am not sure exactly. I know want the chrome and the rust to stand out/pop.
of us has our own technique.
But, you asked about the use of a plug-in, so I'll comment on the
use of NIK's Color Efex Pro for this.
Below is the image out-of-camera with no adjustments. There's
rust, but not eye-popping rust.
Below is the image after normal adjustments in PS for levels plus using
NIK's "Detail Extractor" pre-set with some adjustments that I've added.
I can go stronger than this for the rust color, but I don't like excess.
I don't like that look, though, because it pops the rust and aged look, but it
makes the whole image too sharp. Too much, in my opinion.
So, below, I've added an Unsharp Mask at 200% and then used a Layer
Mask to expose just the front automobile with the rest of the scene
pre-NIK treatment. This, to me, features just the front car.
If you are going to go for this type of effect, and your subject is out in the
open or surrounded by trees and vegetation, you really have to use a Layer
Mask. Anything you do to increase sharpness, saturation, or detail to the
vehicle does the same to the vegetation. That can be distracting because
the entire image is too crispy looking. Make the background look normal,
treat the vehicle in a new layer, and use a Layer Mask so only the extra
treatment shows on the vehicle.
http://tonycooper.smugmug.com/
(This image used lots of post-processing and multiple image processing engines and techniques.)
Moderator of the Cameras and Accessories forums
Here's a before and after I just whipped up using a similar method…
"You miss 100% of the shots you don't take" - Wayne Gretzky
I tend to use Topaz Adjust on a selection of appropriate rust, with the medium detail setting. I can then blend this layer back into the original image, either as a luminosity blend or a Normal blend, or even a multiply blend.
One can also use Unsharp Mask and appropriate curves and saturation to punch up rusts visually.
You may end up with something kind of like this
Sometimes it helps to shoot the image as an HDR to start with so that you have an excess of tonalities to work with, like this
One can also take the image from RGB color space into the LAB color space, and steepen the a and b curves, expanding the range of tones.
I think the OP's image was shot in pretty flat light, and the surrounding vegetation is not helping.
Sometime the light is more cooperative, and the background is a bit more acceptable too
There is no single recipe that I use for rust. I just try to find where the color and contrasts are, and enhance them, either with PS or with Plug ins, or both, until I find something I like.
Moderator of the Technique Forum and Finishing School on Dgrin