B&W Conversion Theory
rutt
Registered Users Posts: 6,511 Major grins
This thread as a place for discussion of my tutorial on the subject. See: http://dgrin.smugmug.com/gallery/1134301
If not now, when?
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Using the channel mixer, the sum of the percentages in the three channels usually adds up to 100%.
However, there is also another slider there that adds lightness overall. How does this one interact (number-wise/mathematically and visually) with the overall lightness?
When is it good to have the sum of the three percentages add to to more than 100% or less than a 100%?
Has anyone any 'recipes' when using the channel mixer (with or without using it through an adjustment layer) to get certain B&W effects? (high contrast, glow, 'gritty-ness', etc.)
I would love to hear some creative ways of making B&Ws!
-- Anton.
When I hear the earth will melt into the sun,
in two billion years,
all I can think is:
"Will that be on a Monday?"
==========================
http://www.streetsofboston.com
http://blog.antonspaans.com
As my tutorial emphasized, the first step is to decide how each color maps into B&W. Should that hat be lighter or darker than the face? What about red hair?
Once these issues are resolved, then there is plenty of time to worry about overall contrast, grain, sharpness, &etc.
I don't understand how you do that, Rutt. Could you explain in a bit more detail? Or possibly extend your tutorial?
ShutterGlass.com
OnlyBegotten.com
Take photo.
Make a duplicate layer and desaturate, but set blending mode to color.
Make another duplicate layer sandwiched between the original and the first layer. Now play with the hue slider in the hue/saturation control for that layer.
The below was made with this method:
http://cusac.smugmug.com
Make three layers. Name them Red, Green, Blue. Select the layer named red (with all it's channels selected.) Image->Apply Image and choose the red channel of the background layer, normal blending mode, 100% opacity. Now repeat for each of the other layers, applying each channel of hte background image to the appropriate layer. When you are done, you can play with the blending options of the layers, opacity, and stacking order.
This is pretty nice. Try it with the stripes to see how it allows you to change the mapping of hue to shade.
I like it too. I thought I knew all the B&W tricks, but I've never tried this one.
Cheers!
David
www.uniqueday.com
Here is a typical layer order, the numbers show my workflow:
5 Brightness & contrast or levels (on top)
2 Hue and Saturation (to completely desaturate the entire pic)
4 Selective color (with mask)
3 Selective color (with mask)
1 Original colour piece (background)
This gives me 2 advantages.
First, by using adjustment layers, I can use masks to make a layer work on just specific parts of the piece. I use a Wacom tablet to paint the masks.
Second, it leaves all colour info intact. This gives me the abillity to influence parts I couldn't have done when I would have changed the whole thing to BW at the start. For instance correcting all Cyan to get a more dramatic sky...
Anton,
Keeping the sum of the sliders to 100% retains the same luminosity of the original color image. You can go under 100% to lower the luminosity, over to increase it.
The magic numbers used by Photoshop pros I've studied are Red +60% Green +40% and Blue at 0%. The noise is in the Blue channel, so taking it to 0% smoothes out the image as much as possible.
Cheers,
Scott