Terrific Tutorial for Setting Black, White and Gray points.
wxwax
Registered Users Posts: 15,471 Major grins
I struggle to make the white balance/color correct in my images.
Most especially, I really don't know how to find the all-important gray point. I simply cannot look at an image and tell you which part is middle gray.
And yet I know that if I set good white, black and gray points, the color in my image will be enormously improved.
Today I found a tutorial on YouTube that clearly, simply and precisely explains how to solve this mystery, using Photoshop.
Here's the link.
Most especially, I really don't know how to find the all-important gray point. I simply cannot look at an image and tell you which part is middle gray.
And yet I know that if I set good white, black and gray points, the color in my image will be enormously improved.
Today I found a tutorial on YouTube that clearly, simply and precisely explains how to solve this mystery, using Photoshop.
Here's the link.
Sid.
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam
http://www.mcneel.com/users/jb/foghorn/ill_shut_up.au
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam
http://www.mcneel.com/users/jb/foghorn/ill_shut_up.au
0
Comments
Dgrin FAQ | Me | Workshops
When I get home from work, I'm a gonna play with it on some images. It already makes more sense that what I've been doing, which is use levels and Alt-click on the black and white sliders and move them around to find the white and black points. This looks easier, plus it gives me a gray point.
I did find it interesting that when setting the base values for the eyedroppers, he raised the gray by ten. Why raise it? Why not lower it, or leave it alone?
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam
http://www.mcneel.com/users/jb/foghorn/ill_shut_up.au
Someday, when I have time, I'm gonna run his tutorial steps next to the steps in the Pop tutorial, and compare the results.
Dgrin FAQ | Me | Workshops
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam
http://www.mcneel.com/users/jb/foghorn/ill_shut_up.au
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam
http://www.mcneel.com/users/jb/foghorn/ill_shut_up.au
1) Re: B/W points.
With all due respect, changing tools and using threshold seems like an waste of time (to me, that is). Both Levels and Curves dialogs (plain or adjustment layers) support Alt/Option mode, that temporarily switches your image to the "clipping mode". In CS3 it even goes as far as providing an additional "Show clipping" check box on the Curves dialog itself, so you don't even have to depress the Alt/Option button. You never have to leave the dialog...
2) As you guys have already pointed out, the result of this technique is that cast has changed from a strong yellow into a strong magenta.
Why? Well, we pretty much let the PS decide what's what.
When Dan spent several chapters in his books discussing the problem of Black and White points and "betting the image" I think he was on to something
While the method you talk about is good, it does lose the added control of being able to set the black point to a specific value, and does not remove color casts, as the black and white point droppers do.
Dgrin FAQ | Me | Workshops
You can set the values for the Black, Gray and White points once per session/life and then forget about them. All the methods will use these values. Dan suggests different values for them, but it's a judgement call anyway.
My primary point was that you don't need a trip to the threshold layer to find the clipping zones...
Oh yeah, here it is.
http://photos.mikelanestudios.com/
True, you don't NEED Threshold. I prefer it, though. It's more clear, at least in CS2 (haven't tried in CS3 yet) what is what.
Dragging the end points in levels does not use the black/white point settings, AFAIK, it just moves the black point up or the white point down.
Dgrin FAQ | Me | Workshops
You gotta try CS3, it's SOOOO much better....
Dragging never does (it shows clipping, though, in both cases). You have to use the in-dialog X-point tools, which DO use your custom settings (if any), both in Levels and Curves...
I have the CS3 web premier version. Photoshop CS3 is far, far superior to cs2.
http://photos.mikelanestudios.com/
Dgrin FAQ | Me | Workshops
CS3 added check box for persistent clipping display (and a lot of other things you're definitely aware of, like color-coded curves, compo display, etc.)
Yeah, I don't like the representation as much in curves as Threshold. I find Threshold more precise. And having remapped the commands, they're both just a keystroke away! But one thing is definite about PS: You can do anything many, many ways.
Dgrin FAQ | Me | Workshops
I like this method, I find it easier than the Alt-curves method.
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam
http://www.mcneel.com/users/jb/foghorn/ill_shut_up.au
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