Naked Light -- Mac only Editing Software
DavidTO
Registered Users, Retired Mod Posts: 19,160 Major grins
Anyone know anything about this? The public beta is released tomorrow, November, 09.
Naked Light.
Mac only.
Naked Light.
Mac only.
0
Comments
Not Mac only, but Leopard 10.5 only. Is Apple behind this, perhaps? A full 32bit color space.
Beta is to appear tomorrow Friday Nov 9 http://www.naked.la/light/
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He he. I've had sites tell me I need to use FF or Safari before, but I've never had a site cover up the content so I couldn't read it until I did!
Incidentally, the link is broken an ONLY links to the Safari page, no matter where you click (no way to get to FF download from it).
Since it's Mac-only software, I guess it's reasonable to not support IE. I must say, I love to see this.
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Cool concepts in the preview info. It looks like it's targeted at photographers, but I don't see much at all about the photographer's workflow and I wonder if they've missed the whole Aperture/Lightroom trend to focus on the whole problem for the photographer, not just workflow and not just editing, but the whole workflow including both. Certainly, there are many graphics professionals that do primarily image editing, but they seem to be focusing on the photographer without addressing the photographic workflow.
To me non-destructive editing is most useful when it's done in context with my overall workflow so that I can do things like fix the white balance on two hundred shows in a few seconds or I can reduce the saturation on red soccer uniforms for an entire shoot in a few seconds or I can sharpen a whole shoot prior to generating JPEGs in a few seconds. I don't mind destructive editing for the few images that I want to hand tweak. Would more non-destructive editing in my main image editor be good, yes. Is it going to cause me to change which image editor I use, probably not.
We'll have to see if they release more info on the product when the official announcement happens in a few hours.
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It's only worth it if you're curious to see it in the early stages of development. If you plan to actually use it for anything, wait.
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That was my impression also. Not really ready for prime time.
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But at the same time, not focused on professionals... the whole using the GPU to render your image bit kind says as much. Of course now I'm drawing a total blank on where we were debating that issue here on dgrin, and search isn't helping much.
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